Basic Description: Warp is a method of automatically edge-matching a series of tiles. The corners of each tile are compared to one another and adjustments are made to warp the tiles and make adjacent edges match.
Technical Details: Warp fits a model (linear or cubic) to each tile, then compares each one to its neighbors and adjusts the slope of model so that it best matches neighboring tiles. The match area can utilize 1-5 pixels from neighboring tiles when comparing the models.
Instructions: After choosing a selection method and making your selection on the survey, enter parameters in the following order (go to each section for details):
Method
Choose either a linear or cubic model to characterize the trend of each tile.
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Size of Match Area
Choose the number of pixels to use from neighboring tiles when comparing models.
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